INGOMAR - FRANKLIN PARK ATHLETIC ASSOCIATION

Junior Baseball

8 year-olds

Rules

GENERAL: This is the first year that the kids will be exposed to realistic baseball. In other words, it is time to transition away from the T-Ball type rules that are especially crafted for beginners and move toward an intermediate phase of baseball. There are a number of advanced concepts that are instituted: child pitching, strikeouts, called pitches, a set outfield, tagging up, and a live ball. In making this transition, 8-year old baseball tends to be possibly the sloppiest of all the years of organized baseball. With that in mind, we have tried to structure the rules to allow the games to be as enjoyable as possible, while enhancing competition and allowing for the learning of the new ideas. There are still many concepts that remain restricted from this phase of baseball which will come in later years - these are: taking leads, stealing, bunting, walks, passed balls, and the infield fly rule.

The goal this year is to introduce and teach a new array of skills to the kids, increase their levels of awareness and responsibility within the game by expanding the range of potential outcomes on the field and moderately turn up the competitive level.

FIELD: The field dimensions for Junior League consist of bases 55 feet apart. There is no foul ball arc in front of Home Plate (every fair ball is in play) and the pitcher plays in a 15-foot diameter circle 30 feet from Home Plate. The home team is responsible for preparing the field for each game. This includes setting the bases, lining and raking the field, doing any general tidying up needed and making all decisions on field conditions due to weather.

EQUIPMENT: Uniform shirts are provided by the league, with the kids able to keep their caps. Standard all-black pants must be provided by the parents. Bats, helmets and catcher's equipment are provided in equipment bags for the managers. Balls will be provided to the managers by the league. We will be using the intermediate level RIF-5 ball this year. The kids must bring their own gloves and baseball shoes, and may bring bats if they wish, but everything should be prominently marked as equipment has a tendency to get misplaced at this age. STEEL-SPIKED SHOES ARE NOT PERMITTED.

PLAYERS: There will be 6 infielders: First Base, Second Base, Shortstop, Third Base, Pitcher and Catcher. The outfield shall consist of four players at all times which serves to standardize play and remove some of the traffic problems evident in T-Ball. By using the fielding positions as described above, ten players should be on the field at all times. For teams that have more than 10 players at a game, it will become necessary to sit one or more children out each inning in the field. To deal with this situation, a strict rule has been created to ensure fairness: In order to keep ten players on the field at all times, a player rotation must be established. This rotation should be talent-neutral, in other words, every player on the team must sit out one inning before the rotation starts all over again. Typically, a complete rotation should take one and one-half to two games. The manager has complete discretion as to which inning to sit out a player within the confines of the rotation, but under NO circumstances should a child ever sit out twice in one game.

This field rotation does not affect the batting order, everybody bats in regular turn. A related matter concerns position rotation. Each player must play a minimum of two innings in the infield up to a maximum of four. Conversely, a player must play a minimum of two innings in the outfield up to a maximum of four. A "sitting-out" inning may not be counted against any minimum requirements. In addition, a player may play a maximum of two innings at any one position.

GAME: The games will be six innings in duration. Each inning will end after three outs, on the play that scores the sixth run, or on the play in which the last player in the entire lineup has batted that inning. Even after the sixth run scores, that play is allowed to run its course, during which time any runs that score will be counted. When two teams have different numbers of players, the smaller team will bat extra players to equal the lineup size of the larger team, if needed. Games should run no longer than two hours. NO GAME can run into the next time period. Any game reaching that point must be stopped immediately. A game halted during play will be considered complete if the losing team has batted at least four innings. Games called before this point can be rescheduled with the agreement of both managers.

BATTING: With a coach or child pitching, each batter will bat until he either hits the ball or strikes out. Pitches will be called by the Umpire. A strikeout is 4 strikes, swinging or called (fouls count up to 3). However, during scheduled games 1-5 for each team, a called fourth strike shall result in a warning rather than a strikeout (the next called strike would however result in a strikeout). Although there are no walks, players are encouraged to learn the strike zone as balls will be called. The strike zone is defined as the area over the plate between the shoulders and knees. This should be interpreted liberally, with the benefit of the doubt going to the pitcher. If the pitch is "hittable", it should be called a strike. While all umpires will differ slightly, an effort must be made to remain consistent during each game for both teams. Full swings must be taken at all times, as there is NO bunting.

A batter may not throw the bat. If this occurs, play is ruled dead and the offending batter is warned. If the same batter throws the bat again during the game, the batter will be called out and runners return to their bases.

If a team bats out of order, and it is noticed during the inning, the team will rebat from the point of the last "legal" batter, with the game situation duplicated from that point. If it is not noticed at that point, the game will proceed with the original lineup from the last batter in the inning. No out is recorded for batting out of order.

BATTER'S BOX: A form will be available at the field to outline the batter's box. Players must stay within the box or a replay will be called immediately. This discipline also helps kids be aware of the strike zone.

BASERUNNING: With no leads or stealing, the runner must wait until the batter makes contact with the ball. Once the ball is in play, the runner can advance until play is stopped, at which point, each runner is awarded the base he is entitled by the halfway line (lead runners take precedence over trailing runners). The baserunner should stay within the baseline. The only exceptions to this are to avoid a batted ball or interference. The runner has the the right of way at all times, except when a fielder is making a play. If a runner interferes with a fielder while playing the ball, the runner is out and play is stopped. If a runner runs out of the baseline to avoid a tag, he is out. If a batted ball hits the runner before it reaches an infielder, he is out and play may continue. There are still halfway lines in use between bases for determining which base a runner is awarded when play is stopped. Tagging up is allowed on any caught fly ball. Runners will be awarded an extra base when the ball goes out of bounds (past the 10 foot arc surrounding first and third). Exception: no runner may score from third on an overthrow out of play. Other throws are still in play and runners may continue. Base coaches may not physically interfere with any runner.

FIELDING: Once the ball is put into play it is LIVE! Play will continue with all runners and fielders active until (a) the ball is returned to the child pitcher and is completely under his control within the circle, at which point play is dead and the halfway line rules apply; (b) the ball goes out of play on an overthrow (past the 10 foot arc surrounding first and third) and each runner is awarded the appropriate base; or (c) all runners have voluntarily stopped or been held on their respective bases, which immediately stops play. We are still stressing that the players make a throw to a base rather than trying to run it over. However, this concept is no longer a strict rule, only a recommendation, it is certainly time for the kids to play the infield in a more organized manner.

The Catcher will play behind Home Plate in the normal position. If a Catcher has some difficulty moving around and retrieving wild pitches, the Umpire can assist throwing the ball back to the Pitcher. The Catcher will wear a cup AT ALL TIMES.

The Pitcher must start play within his circle. Play officially stops when he has complete control of the ball and is in the circle. If he is returning to the circle from outside, he is considered inside when one foot crosses the circle.

Infielders will play in the traditional positions. This is a large area and gives the manager some flexibility in placing players. The only restriction here is that the infielder not set up in the baseline so the runner initially has a clear shot to the next base.

The outfield consists of four fielders, and can be adjusted by the manager. These players are under no restrictions as far as fielding balls or making throws. At this age, it is time to teach the kids the finer points of calling for the ball, hitting the cutoff man, and backing up plays. Although able to assist in the infield, they are never permitted to physically make a putout on a runner, this must be done by an infielder. This is done to prevent the better players from playing a short outfield position and trying to act as a fifth infielder. For this reason the outfielders must start each play 30 feet behind the baselines between 1st and 2nd or 2nd and 3rd. Since the ball is live, outfielders must get the ball back to the infield to make a play at a base or hold the runners, or they must get it to the pitcher under control to completely stop play.

PITCHING: This is the year that the children begin pitching. While many if not most of the kids are not physically ready to do this on a regular basis, it is a good idea to begin the transition in that direction, after all, nine-year olds will be pitching from the start. The transition plan that the league will utilize is the most logical, productive and enjoyable way to introduce the kids to pitching, yet is flexible enough to be adjusted to suit their abilities. The season will be divided into three phases. For the first 5 scheduled games of the season for each team, coaches will pitch the entire game. For games 6-10, kids will pitch the 3rd inning only. For games 11-15, kids will pitch the 2nd and 4th innings. All other rules will stay the same. For the playoffs and All-Star games, coaches will pitch the entire game.

When kids are pitching, the following additional rules apply:

UMPIRING: With the calling of pitches and faster play, the Umpire takes on a greater role in the game, and must command greater respect than "just one of the dads helping out". With that in mind, the home team for each game will furnish the Home Plate Umpire. The visiting team will provide the Infield Umpire. Neither of these Umpires may double as coaches during the game. There should never be a disagreement with the Umpire, his word stands. If there is legitimate confusion over a play with everyone concerned, including the Umpire, it should be discussed briefly and nicely between the Umpire and the managers. Please refrain from rudeness or profanities in front of the kids. We do not want to set such examples for the kids. BE REASONABLE. The Umpire should wear the the equipment provided for protection. (The kids are getting older, and sadly, so are the adults.)

Revised and Approved by IFPAA Board of Directors, April 3, 2003